No More Room in Hell (NMRIH) is a Half-Life Source Engine modification. The beta was released on Halloween 2011, after nearly seven years in development. The game is inspired by the Living Dead movies of George Romero. The title is a quote from the movie Dawn of the Dead, "When there's no more room in hell, the dead will walk the earth." The zombies in this game are all controlled through the game engine's AI. Up to eight real players can play online as the survivors of the zombie apocalypse.
Choose between two game modes, objective and survival. In survival mode, work with your teammates to secure safe zones, collect weapons, ammo and equipment while holding off hordes of oncoming zombies. In objective node, work with your teammates to get through each objective until you have completely navigated the map. Zombies are everywhere and do not stop until they have killed everything alive.
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:March 19th Hotfix: We've released a dedicated server update that fixes an issue with runner behavior.This update is optional, but all community admins are encouraged to apply […]
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:New MapsShoreline [Objective] (by Sirdoggy)The US military declared this portion of the shoreline as a redeker safe zone. We, and many others, have fled here from the […]
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:AdditionsThe game now includes a full sound cache, this resolves noticeable framerate hitches when playing sounds for the first time, especially for users with slower disk drivesChangesImproved […]