Zombie Panic Source

Zombie Panic Source

2007 Unreleased Game Mod of the Year
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Zombie Panic Source
Zombie Panic Source

Zombie Panic! Source (ZPS) is a cooperative survival horror Half-Life 2 Modification, the sequel to the popular Half-Life Modification "Zombie Panic". As a member of a party of survivors you find yourself without provisions or any military support.  Fending off the undead has never been more difficult, but with a large variety of fire arms, explosives, and unique items, the task is not impossible.

RSS ZPS Latest News

  • ZPS History and Community News January 14, 2023
    Happy New Year folks!We hope you had a great 2022 and have been enjoying the v3.2.5 update so far! Today we'd like to commemorate a special day (12-28-2022) when ZPS turned 15 years old! What started as a simple HL2 modification, ported to a standalone game and now we have a sequel in the works! […]
  • v3.2.5 Update Released December 22, 2022
    Hello everyone! Today we're finally bringing some quality-of-life changes focused on game performance, UI/UX improvements when using inoculators, player movement & game balance adjustements and many bugfixes we would have liked to release sooner. Full details in the list below:ChangelogAchievements Fixed escaped Survivors not earning certain achievements if they started from the beginning.Administration System Added […]
  • v3.2.4 Update Released April 15, 2022
    We're rolling out an important quality of life patch today, focusing on an experimental fix for hitbox registration, minor client UI/UX tweaks and improvements, game crash fixes, and other bugfixes.ChangelogAngelscript Added hook "InoculatorUsed( CZP_Player@ pOwner, CZP_Player@ pTarget, int &in iType )[api.zombiepanicsource.com]".Characters Fixed Zombie lunge VO being playable underwater. Removed Half-Life 2's H.E.V. geiger counter.Entities Added […]
  • v3.2.3a Hotfix Released March 21, 2022
    We're rolling out a quick hotfix that address few issues on v3.2.3 update. Server owners are required to update their servers. The following changes are:Characters Changed "random character" to really randomize the character selection instead of randomly choose once and keep the same character. Fixed infected Survivors not changing to their respective infected model after […]
  • v3.2.3 Update Released March 19, 2022
    Hey everyone! We're shipping a very important patch today focusing on game performance & stability, significant adjustments to shotguns, Zombie lives and other minor fixes. This update includes minor code optimizations in an attempt to fix the micro-lag spikes over the past versions. Server owners are required to update their servers to receive the latest […]
  • v3.2.2 Update Released March 5, 2022
    We're rolling out another small patch today that address few issues with the v3.2 update. Server owners are required to update their servers to receive the latest changes.ChangelogAdmin system Fixed some missing cases when it comes to banning clients.Angelscript Added "Menu.SetBack(bool state)[api.zombiepanicsource.com]" and "Menu.SetNext(bool state)[api.zombiepanicsource.com]" methods. Fixed "CZP_Player.AmmoBank(AmmoBankSet eAmmoSet, AmmoBankSetValue eAmmoSetValue, int &in iAmount)[api.zombiepanicsource.com]" crashes […]
  • v3.2.1 Update Released February 19, 2022
    We've shipped an important update that fix a few issues with the v3.2 patch. Server owners are required to update their servers to receive the latest changes.ChangelogFixed "OnMenuExecuted" Angelscript hook not working.Fixed regression with SourceMod menus.Potential fix for any Zombie Vision related client crashes.Potential fix for the server lag problem at high player count.Updated Contributors […]
  • v3.2.0a Hotfix February 19, 2022
    We've released a hotfix for v3.2 to attempt to fix an issue causing the server tickrate to drop and lag.This update reverted the "simulate physics at server's tick rate" fix.Please let us know about any other issues you experience!

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