Left 4 Dead Series

Left 4 Dead Series

2009 VGX Award for Best Xbox 360 Game
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Left 4 Dead Series
Left 4 Dead Series

Left 4 Dead (abbreviated L4D) is a singleplayer and multiplayer cooperative survival horror FPS game developed by Valve Corporation and Turtle Rock Studios. The game was built using Source engine and is available on PC and Xbox 360. During early development, its working title was "Terror Strike."

The game puts four human playable or AI-controlled Survivors of an apocalyptic pandemic against Hordes of the InfectedRegular Infected are controlled by the game AI, while human players can control up to four mutated Special Infected with special abilities in Versus mode. The goal of Left 4 Dead for the Survivors is to help each other make it through a level to safety. Infected players must cooperate to stop them.

RSS L4D Official Blog

  • Left 4 Dead 2 - Update February 18, 2021
    An update has been released for Left 4 Dead 2. - Quick Match option for all modes allows players to prefer "Official Servers Only" or "Any Servers" - Added localized UI and subtitles for Vietnamese - Increased string commands per second limit to fix some false disconnects - Prevent manually initiating some talker responses that […]
  • Left 4 Dead 2 - Update December 18, 2020
    An update has been released for Left 4 Dead 2. - Fixed survival stats getting reported during demo playback - Fixed response rules "campaign" criteria not recognizing DLC campaigns - Enabled stats reporting for CS weapons - Fixed some caption colors - Updated Spanish translations - Fixed talker typo - Script Functions: • "ForceVersusStart" to […]
  • Left 4 Dead 2 - Update December 8, 2020
    An update has been released for Left 4 Dead 2. Script: - Global: "LocalTime" Fills out a table with the local time - Player: "IsSuppressingFallingDamage" returns true if falling damage is currently suppressed for the player - Run optional script "response_testbed_addon.nut" for all active addons - Don't report addon file collisions for "sound.cache" Other: - […]
  • Left 4 Dead 2 - Update December 1, 2020
    An update has been released for Left 4 Dead 2. Script additions: - Added "Inflictor" field to damage table for "AllowTakeDamage" - Director function "WarpAllSurvivorsToCheckpoint" - Director function "WarpAllSurvivorsToBattlefield" - Director function "WarpAllSurvivorsToFinale" Other: - Updated RocketDude mutation to version 1.7. - Fixed some typos in talker scripts.
  • Left 4 Dead 2 Update November 19, 2020
    An update has been released for Left 4 Dead 2. - Honorary achievement for Gnome Chompski's upcoming journey into space on Rocket Lab's "Return To Sender" mission.
  • Left 4 Dead 2 - Update November 4, 2020
    An update has been released for Left 4 Dead 2. - Fixed a regression that caused map exploit fixes to appear in co-op modes again.
  • Left 4 Dead 2 - Update November 3, 2020
    An update has been released for Left 4 Dead 2. - Fixed The Last Stand's Village Scavenge map not having any weapons. - Recompiled common infected materials to fix visual errors on Linux. - Removed alarm glass from a non-alarm car. - Fixed Special Infected being able to trigger the helicopter flyover when leaving the […]

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