Contagion Update – SVN BUILD 5005

Forums Main General Discussion Contagion Update – SVN BUILD 5005

Viewing 1 post (of 1 total)
  • Author
  • #31302
      • Offline
      • @drleonsisk

        No Achievements Yet!

      SVN BUILD 5005

      – Fixed VOIP issues and icon above survivors heads at all times.

      – Survivor AI now have weapons, better AI, better navigation and voices.

      – Survivor voices fixed.

      – Adjustments to zombie sounds attenuation and variety.

      – Fixed zombies spawning in extraction areas on Barlowe.

      – Fixed broken pathing near gunstore on Barlowe.

      – Added ability to load multiple .bnk files for custom add-on maps.

      – Fixed issues with ForcedIP being enabled for people who don’t need it.

      – Fixed spawning in the bank at random times on Barlowe Escape.

      – Fixed fences in Barlowe not being able to be climbed by Zombie players or AI.

      – Added new clipping types for mappers to block areas for specifically zombies or survivors.

      – Added better communication system with AI survivors and the ability to command them with voice-commands.

      – Fixes to Survivor AI when they’re being extracted.

      – Fixed glass being able to be broken on non-active houses by throwing weapons at the glass.

      – Fixed net_graph showing for users who didn’t enable it.

      – Optimisations to zombie AI to speed up net-load.

      – Fixed cheat-detection code being activated by servers with non-default tick-rates.

      – Fixed survivors not actually escaping at the end of escape and still existing in the world.

      – Fixed grenade damage not killing players on all difficulties.

      – Fixed Draw and Holster sounds being audible to everyone when a survivor spawns.

    Viewing 1 post (of 1 total)
    • You must be logged in to reply to this topic.

    Lost Password