Forums › Main › General Discussion › Lets get the server going again!
- This topic has 9 replies, 5 voices, and was last updated 13 years, 8 months ago by
CPT QuaG.
-
AuthorPosts
-
February 20, 2012 at 8:32 pm #29482
chillinSpiceCHiEFParticipant
- Offline
@chillinspicechiefNo Achievements Yet!
It has been empty lately and i hate to see it this way. I will be on as mutch as i can to help
February 21, 2012 at 9:28 am #29483
CPT QuaGKeymaster
- Offline




@cpt-quagThanks Chillin. I know everyone has been busy lately. I am going to get the map list refreshed and updated. I have a few ideas for some upcoming things for 2012 to make the server fun. I am open to all suggestions.
February 21, 2012 at 4:14 pm #29484
Marrow Participant
- Offline
@marrowNo Achievements Yet!
Suggestions: MAPS AND STUFF
February 22, 2012 at 3:39 pm #29485ModernServer89
Participant
- Offline
@modernserver89No Achievements Yet!
^3 sup guys how it going
February 22, 2012 at 8:25 pm #29486
CPT QuaGKeymaster
- Offline




@cpt-quagGreat!!!! Give us some ideas of improving the server and community
February 23, 2012 at 3:28 pm #29487
CPT QuaGKeymaster
- Offline




@cpt-quagMap updates have been announced in the Maps and Stuff forum link that Marrden has above.
March 14, 2012 at 10:32 pm #29488Also.Crack
Participant
- Offline
@also-crackNo Achievements Yet!
- The server hasn’t gotten alot of traffic for atleast a week now. I used to play on the convict servers alot and one map that always attracted players was the original armory map (orange walls). I know mmnb already has a armory map, but the general community is less excited about that one.
- Or maybe we could kidnap a modeler and map tf2 style hats. I personally dont like it but that is guaranteed to get players.
- I remember in an older version of zombie panic there was a server that had zombie classes. Like one zombie was semi-transparent a short distance away from a survivor, and invisible at long ranges. The more common ones like the tank, fast, and the super rage zombie(rage was just a class i made up). Just food for thought
March 15, 2012 at 9:53 am #29489
CPT QuaGKeymaster
- Offline




@cpt-quagThanks crack for the suggestions. While it will be hard to code zombie classes, we can play tank mode on admin abuse Tuesday or during a special event. Goose and I are working on some new ideas and will communicate them to the community when we have a plan.
March 29, 2012 at 7:41 pm #29490Also.Crack
Participant
- Offline
@also-crackNo Achievements Yet!
How much control do the admins have over the game? Can you change stats and such?(like adding damage, speed…etc). If you can it would be great to experiment with zombie classes. Fast zombie with less health….etc
March 29, 2012 at 10:16 pm #29491
CPT QuaGKeymaster
- Offline




@cpt-quagThis can be done during Admin Abuse Tuesday. We can’t modify the game, however admins can change up the health and speed of zombies (ie Tank Mode for Whitey).
-
AuthorPosts
- You must be logged in to reply to this topic.