Forums › Game Forums › Contagion › Contagion Full Release Now Live
- This topic has 3 replies, 3 voices, and was last updated 10 years, 6 months ago by DrLeonSisk.
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April 11, 2014 at 11:02 pm #31290Zombie GamingKeymaster
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@zombiegamerzValve pulled the switch releasing the full version of Contagion. We will have our server updated this weekend with more servers to be created. A full list of updates of this new release can be found below:
– New Character Designs
– Barlowe Square Escape Map
– Added Difficulty options to Contagion
– New menu background videos
– New menu background video play-list and loading code
– New entire UI redesign
– New loading icon and loading screen
– New splash screen
– Added achievements
– Added achievements viewer page under Extra
– Created new map and gamemode selecting element
– New start game menu
– New find-game menu with matchmaking styled background server finding
– Completed 100% controller support for all menu’s
– Controller settings options menu
– New keyboard bind menu
– Added new main-menu track and optional menu track to play on load
– New loading and credits music tracks
– Fixed ironsight toggle bugs and new system allows ironsight and duck toggle options instead of seporate key binds
– Added SteamCloud support game configuration file
– New map pictures for start and find game
– Added difficulty option elements to find and start game
– Fixed character selection being dark or completely black
– Fixed zombies standing up in vents to attack
– Fixed zombie AI issues when tracking sounds causing expensive – – AI calculations
– Added Extreme difficulty and difficulty based console commands for each difficulty
– Fixed doors opening then instantly closing on high-ping servers
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– Added difficulty tag to servers– Added voice commands and character voices
– Added auto voice commands
– Fixed sounds not starting properly on RPD
– Fixed infection effects appearing on new round
– Fixed muffled sounds caused by ingame pause menu
– Fixed muffled sounds when in low health
– Fixed old GPS position being shown to survivors on a new round in Extraction
– Fixed fires setting AI survivors on fire
– Fixed zombie players from dying instantly when on fire
– Fixed breakable glass sounds and amount of damage glass does to players
– Optimized flashlight code for far away players
– Fixed drop weapon and drop ammo to not ‘poop’ the ammo out
– Also fixed ammo bunching up and floating when dropped in large amounts
– Fixed commenting on finding a weapon or ammo straight after or before picking up an item
– Added survivor voice commands and sounds. E.g. jump, pain, die or melee attack
– Added infection on zombie damage chance for specific difficulties
– Added proper gamemode logic and settings for different difficulties
– New weapon ‘BLR’ added to game along with new sniper and BLR ammo
– Added holstering weapons when climbing a ladder
– Fixed zombies climbing as often when not needed
– Made zombie, item, weapon and ammo spawns in maps adjusted by difficulty
– New weapon ‘IED’
– IED icon changing added
– New zombie type ‘Riot Police’
– Super tough zombies that can’t be headshotted
– Added arrow ammo pack that contains 6 arrows instead of individual arrows
– Added ability to enable/disable infection and/or zombie players in your own servers
– New zombie type ‘Inmates’. More common in RPD, less common in Aurora
– Implemented and finalized all achievements
April 14, 2014 at 10:47 am #31291DrLeonSiskModerator- Offline
@drleonsiskNo Achievements Yet!
Well hot damn.
April 14, 2014 at 3:57 pm #31292CPT QuaGKeymaster- Offline
@cpt-quagUpdated hotfix info:
Contagion :: 2014-04-13 Update/Hotfix for Full Release
-Heavily optimised game resources by almost half when settings are lowered
-Fixed players standing on ladders stopping zombies from climbing up
-Fixed and added back IED weapon
-Fixed zombie spawns on Barlowe servers causing MAX EDICTS crash
-Removed lots of unnecessary resources from the game
-Disabled tossing objective items out of the loading bay
-Fixed getting stuck in the overturned train in Pioneer
-Added security cameras to Barlowe escape
-Fixed cameras in RPD to show correctly for all players
-Fixed lighting in Subway on Barlowe Escape
-Fixed Singleplayer/LAN servers having default passwords
-Fixed AI zombies getting stuck in RPD vent
-Fixed AI zombies standing up and getting stuck when in areas that require crouching
-Game now reads the update text on a second thread to remove the delay that sometimes occurs.
-Fixed dropped weapons colliding with invisible barricade positions
-Adjusted loading-screen to recieve additional messages to help keep up with changing levels
-AI survivors now have the ability to climb ladders, small props and fences instead of getting stuck
-AI survivors also now have the ability to get un-stuck much easier and build better paths to follow survivors
-Fixed being able to spawn outside the map on Barlowe
-Many navmesh fixes for various maps
-Fixed indoor rain FX on Barlowe
April 14, 2014 at 10:13 pm #31293DrLeonSiskModerator- Offline
@drleonsiskNo Achievements Yet!
is it jsut me, or does movement in contagion feel.. stiff?
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