Contagion Updated Apparently

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  • #31237
    DrLeonSisk
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      • @drleonsisk

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      SVN BUILD 3918

      – Fixed lag compensation and hitboxes on zombie players and survivors. (hope this means less lag.)

      – Improved net-code update and latency timers.

      – Fixed not being able to reload sniper and mossberg.

      – Fixed missing bullet decals.

      – Adjusted soundsystem update system for NPC’s.

      – Adjusted soundsystem state updating for player deaths.

      – Fixed missing floor textures.

      – Fixed stuttering while holding melee secondary attacks.

      – Added melee weapon attack gibs system.

      – Removed melee attack stamina limit for primary attack.

      – Melee swipe attacks now have the chance to do more damage to the head.

      – Added grenade and explosion gibs to zombies.

      – Added non-fatal grenade explosion gibs.

      – Remade melee system again for steady reliability of attacking.

      – Fixed hit detection on melee, distances still need balancing.

      – Removed ability to sprint while charging melee attacks.

      – Recompiled material VPK’s due to modified directory structure.

      – Removed christmas update, models, textures, sounds etc.

      – Attempted fix of invisible and T-pose zombie models by forcing model update on spawn.

      – Added various new updated props for all maps.

      – New sound updates and attenuation fixes for all weapons.

      – Fixed ar15 looping sound error fixed.

      – Fixed KG9 attenuation.

      – Fixed nav problems in RPD, also fixed fires lighting.

      #31238
      CPT QuaG
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        • @cpt-quag
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        Servers to be updated today!

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