Version 3 has now been added to both of our servers. Information is as follows:
EDIT: v1 fixed zombies, added barricading and increased weapons + ammo. also thank gregster for basketball.
v2 added lighting, zombies spawn in the back cells, zombies can get most places including upstairs now, increased items + weapons again and clipped some areas.
v3 slight overlay increase, added objectives (code for armory/blowtorch for storage) additional clipping, reduced wave length and minor detailing.
Current version features:
- Waves – 10
- No current extraction (any ideas besides withstanding the horde welcomed)
- No resupply chopper (I intended for the armory to be the source of weapons but will change everyone yells at me for it)
- No power inside the prison to encourage use of the flashlight potentially increasing difficulty
Original post can be found on the nmrih forums here