nms_townsquare

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  • This topic has 3 replies, 3 voices, and was last updated 12 years ago by Dan22 .
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  • #30054
    CPT QuaG
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      For Dan22’s first map, I am really impressed.  A few suggestions on the map:

      • Have Zombies spawn outside of the main area such as outside the gates
      • Create a set of doors (which can be barricaded) in the middle where the buildings indent, have this be a zombie spawn point where zombies come out of the building into the square
      • Final spawn point, create another gate behind the fire truck, again having zombies spawn outside of the gate and flow into the squre
      • The set of doors in the very back should have a pad lock to be removed by a blow torch, inside i would place a chainsaw and a sniper rifle
      • Because it is close quarters, you need to make one spot or two where humans can climb up at a vantage point to snipe zombies
      • I would add some ambient small arms fire sounds in the background
      • There seems to be a glitch with the spawn point and the time it takes to start a round?
      • I would keep the rounds down to 15 or so

      Those are my suggestions to take a very good map and make it great!!!!

      #30055
      Dan22 
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          No Achievements Yet!

        Alrighty new nms_townsquare_V2 will be released soon with this in mind.

        #30056
        DrLeonSisk
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            No Achievements Yet!

          Can’t wait to try out the map this afternoon, haven’t jumped on the server in a while, been slaughtering things in other games. (and building cities in SimCity 4)

          #30057
          Dan22 
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              No Achievements Yet!

            nms_townsquare_v2 will be released later today!

            Dev notes:

            • Added a sniper tower
            • fixed bugs in which the supply drop lands on the zombie spawn
            • fixed bugs in which zombies get stuck on the sandbags
            • added a new enterable building which can be barricaded
            • Added a new shop which needs a secret code to unlock
            • small arms fire audio in the background
            • round decreased.
            • More zombies per wave increase by 25
            • Added more player spawns as I have been told some of the spawns can get blocked by players

            There is still some time to make suggestions!

            Reply with new suggestions ASAP before release!

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