Days Gone Remastered Update 1.025.717 New Features – MP1st

Days Gone Remastered Update 1.025.717 New Features – MP1st

Key Takeaways

  • The update includes a new ‘Balanced’ render mode for PS5 and PS5 Pro, targeting 40FPS at 1800p and 2160p respectively, requiring a 120Hz display.
  • VRR is now enabled, requiring a supported TV or display and enabling VRR in the PS5 system settings.
  • Performance improvements include improved loading times, streaming optimizations, and updated input lag across all render options, along with various crash fixes.

Bend Studio has rolled out Days Gone Remastered update 1.025.717 on PS5, and this adds “Balanced” mode, VRR (Variable Refresh Rate) support and a lot more. Aside from visuals, this patch also addresses various bugs related to controls, graphics and more.

If you’ve held off playing the game, then you’re in luck, since this not only irons out bugs, but also makes the game a lot more pleasing visually.

Days Gone Remastered Add New Graphics Mode and More as Part of Its May 14 Patch

Days Gone Remastered Update 1.025.717

GRAPHICS

  • Added a new “Balanced” render mode to the Graphics menu.

PS5

  • Balances framerate and resolution.
  • Rendered at 1800p
  • Target 40FPS

PS5 Pro

  • Balances framerate and resolution.
  • Rendered at 2160p (4K output with PSSR)
  • Target 40FPS

Dev note: This will only show if you have a TV or display supporting 120hz.

  • VRR is now enabled.

Dev note: There will be no in-game selection for VRR. You must have a supported TV or display and enable VRR in the PS5 system settings.

  • Fixed an issue where leaving the map would display a very dark screen.
  • Performance mode adjustments.

PERFORMANCE

  • Improved loading times and streaming optimizations.
  • Updated input lag to feel more consistent across all render options.
  • Various crash fixes.
  • Map is no longer locked at 30FPS.

AUDIO

  • Overall audio mix improved.
  • Various audio adjustments.
    • Fixed occasional loud sound volumes when riding the bike.
    • Improved dialogue volumes, specifically for the survivor hostage events.
    • Enemy weapons improved to sound more threatening.
    • Freakers sound louder when near the player.
    • Grappling a Freaker sounds more intense.

CONTROLS

  • Motion Sensor Function Aiming (gyro aiming) is working as intended.

HORDE ASSAULT

  • Fixed an audio issue preventing a sound from looping when playing Horde Assault for longer than 30 minutes.
  • Fixed horde navigation issues in some areas.

That’s one meaty patch by Bend Studio! Let’s hope this isn’t the last one we’ll get. Will we get a sequel to Days Gone if the remaster sells well? Based on the game’s developers, we won’t given Sony doesn’t want two zombie games in their portfolio.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

This post was originally published on this site

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