7 Days to Die

7 Days to Die

2014 Best Early Access Award
Linux PC PS4 Steam Xbox One
8.5

Great

9.5

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7 Days to Die
7 Days to Die

7 Days to Die is an open world, zombie apocalyptic themed sandbox game created by The Fun Pimps.  It was released through Early Access on Steam for Microsoft Windows and OS X on December 13, 2013.  This zombie survival environment is a combination of various game-play modes consisting of a first-person shooter, survival horror, role-playing adventure combining combat, crafting, looting, mining, exploration, and character growth.

7 Days to Die attempt to break new ground with crafting capabilities that rival the likes of some of the most popular crafting games on the market such as Minecraft.  This game appeals to those who are into zombie themed survival games along with those engineering minded players who love the thrill of building a new world.

RSS 7 Days to Die Latest News

  • V1.2 b27 Stable December 10, 2024
    Hello Survivors!   Today we are making our V1.2 Crossplay patch available to every platform. Players on Xbox, PlayStation, and PC can now enjoy cross-platform gameplay.   Please note: The Xbox and Microsoft PC Store versions are taking a little longer than expected to pass certification. We don’t expect any issues and hope to release […]
  • V1.2 b27 EXP December 10, 2024
    Hey Survivors!   Quick update to the Experimental again. Here's what changed since b25:   V 1.2 b27 Changelog Changes Re-enabled Game Version display in server browser for console clients Fixes Fixed XML typo preventing DualSense trigger effect from being identified to be used for zooming with a 2x scope HUD markers flickering positions Prevent […]
  • V1.2 b22 EXP (updated to b24) December 4, 2024
    Hello Survivors! Here is V1.2 b22 EXP for you all. While the team is all hands on deck working on V2.0, we wanted you all to get the fixes, optimizations and console crossplay preparations sooner rather than later. With this build we introduce various optimizations to all platforms, but also unleash the ability to generate […]
  • V1.1 b14 Stable October 1, 2024
          Hey Survivors, we're pleased to announce the release of v1.1 b14 to our Stable branch. This update features several changes to stealth mechanics, as well as a multitude of fixes and optimizations to improve performance and enhance gameplay.     Check out the full change log below!       b1-b14 Changelog […]
  • V1.1 b14 EXP September 24, 2024
      Hello Survivors! Here's the b5-b14 changelog: Added  Player stealth meter is green when no alert entities are near you otherwise it turns yellow  Stealth is less affected by player movement and ramps up over time countrytown_business_15  remnant_downtown_filler_24  remnant_downtown_filler_25  remnant_downtown_filler_26  remnant_downtown_filler_27   remnant_downtown_filler_28  Controller support for the 3D map preview on the RWG window  (PC […]
  • V1.0 b336 Hotfix August 15, 2024
    Hey Survivors!   We're back with our latest hotfix, v1.0 b336. This update fixes a major bug causing characters in saves with the 'Enemy Spawning' setting toggled off and back on to become fully encumbered and unresponsive. This was part of a larger problem related to an NRE involving sleeper volumes in specific POIs. This […]
  • V1.1 b4 EXP August 7, 2024
    Hello Survivors! After another successful round of bug fixing and balancing based on all of your tremendous feedback, we are pleased to announce our latest release for experimental testing, v1.1 b4.   This update addresses some problems related to vehicle interaction with player colliders, as well as some audio issues, and a TON of smaller […]

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