7 Days to Die

7 Days to Die

2014 Best Early Access Award
Linux PC PS4 Steam Xbox One
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7 Days to Die
7 Days to Die

7 Days to Die is an open world, zombie apocalyptic themed sandbox game created by The Fun Pimps.  It was released through Early Access on Steam for Microsoft Windows and OS X on December 13, 2013.  This zombie survival environment is a combination of various game-play modes consisting of a first-person shooter, survival horror, role-playing adventure combining combat, crafting, looting, mining, exploration, and character growth.

7 Days to Die attempt to break new ground with crafting capabilities that rival the likes of some of the most popular crafting games on the market such as Minecraft.  This game appeals to those who are into zombie themed survival games along with those engineering minded players who love the thrill of building a new world.

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  • V1.1 b14 Stable October 1, 2024
          Hey Survivors, we're pleased to announce the release of v1.1 b14 to our Stable branch. This update features several changes to stealth mechanics, as well as a multitude of fixes and optimizations to improve performance and enhance gameplay.     Check out the full change log below!       b1-b14 Changelog […]
  • V1.1 b14 EXP September 24, 2024
      Hello Survivors! Here's the b5-b14 changelog: Added  Player stealth meter is green when no alert entities are near you otherwise it turns yellow  Stealth is less affected by player movement and ramps up over time countrytown_business_15  remnant_downtown_filler_24  remnant_downtown_filler_25  remnant_downtown_filler_26  remnant_downtown_filler_27   remnant_downtown_filler_28  Controller support for the 3D map preview on the RWG window  (PC […]
  • V1.0 b336 Hotfix August 15, 2024
    Hey Survivors!   We're back with our latest hotfix, v1.0 b336. This update fixes a major bug causing characters in saves with the 'Enemy Spawning' setting toggled off and back on to become fully encumbered and unresponsive. This was part of a larger problem related to an NRE involving sleeper volumes in specific POIs. This […]
  • V1.1 b4 EXP August 7, 2024
    Hello Survivors! After another successful round of bug fixing and balancing based on all of your tremendous feedback, we are pleased to announce our latest release for experimental testing, v1.1 b4.   This update addresses some problems related to vehicle interaction with player colliders, as well as some audio issues, and a TON of smaller […]
  • V1.0 b332 EXP (b333 Hotfix) July 25, 2024
      Good evening Survivors! Another round of fixes before you.   b333 Hotfix: Changed Next throw starts charging after the cooldown instead of being ignored Made the throw charging bar more opaque Fixed ItemClass collide with entity NRE if itemClass or MadeOfMaterial is null Unable to throw explosives if drag dropped into the selected toolbelt […]
  • V1.0 b330 EXP July 24, 2024
    Greetings, Survivors! b330 comes with one new POI and plenty of fixes.   Changelog b330:   Added Zombie Audio Source Distance Filters remnant_hospital_01 Changed Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml. Inconsistent block […]
  • V1.0 b325 EXP (b327 Hotfix) July 20, 2024
    Survivors! This b325 EXP update is deleting the old EXP Pregens. New ones are provided and named differently to prevent accidental savegame issues. To preserve your current progress, please copy your currently played Pregen and paste it into your generated worlds folder: %APPDATA%\7DaysToDie\GeneratedWorlds   Locate your existing world here: :\SteamLibrary\steamapps\common\7 Days To Die   Alternatively, […]

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